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  1. BalsaDust

    Airplane Design Fusion 360

    This is where I got it from. It is an AutoDesk product which autoCAD is...
  2. BalsaDust

    Airplane Design Fusion 360

    Go for it. It's quite fun and rewarding once you figure it out.
  3. BalsaDust

    Airplane Design Fusion 360

    Once you get started in it, it becomes pretty straight forward. I'm to the point now that if im not sure how to do something i can look it up on youtube and generally don't have to watch the entire video, rather just enough to point me where to look.
  4. BalsaDust

    Airplane Design Fusion 360

    Last bit of advice at this point before we go to the rest of the design. In the browser expand the bodies tab. Right click on the word bodies and create a new group. then right click on that new group and rename as you see fit. I named it Solids. Now all the bodies that have been created you can...
  5. BalsaDust

    Airplane Design Fusion 360

    Last thing to do and the Solid model is complete. AF1 First go ahead and turn on the work plane that was created to do the wingtip outline. Sketch out the aileron and in this case I'm gonna go ahead and do flaps as well. You can set the sizes of it all however you would like. I set 3mm gap...
  6. BalsaDust

    Airplane Design Fusion 360

    I was wrong decided to get the rest of the solid model finished up today. Here we will use a new command to help in doing the wing tip shape. Tristock pic. It got inserted at the end of this group. Basically just sketch onto the wing tip and draw a simple triangle with a 45 deg bevel. Extrude...
  7. BalsaDust

    Airplane Design Fusion 360

    Next lets fix the wing. WE1 I don't like the wing sitting slightly proud of the fuse like that. Would rather it be a nice smooth transition. WE2 under the sketch browser find the original wing profile sketch. You can right click on it and click edit sketch. WE3 Now I forgot to do it before...
  8. BalsaDust

    Airplane Design Fusion 360

    Ok first I think I'm going to stop inserting full images as I feel it's cluttering things up. If yall would prefer I still do just let me know and I will change back. Lets now address an item I forgot in after doing the fuse solid and that is the firewall. We need to add some right thrust. So...
  9. BalsaDust

    Airplane Design Fusion 360

    Now lets extrude one half of each part. Note in the previous picture the arrow wanted to extrude down so I had to type in -6 to go up. Also note in this picture since it sees the fuse there as soon as I change it to a negative number it auto changes the operation to cut. For this I do not...
  10. BalsaDust

    Airplane Design Fusion 360

    Now for the Horizontal stab and elevator. Lets sketch on the bottom of the fuse solid and project that outline using construction lines. Now start sketching the outline with the line tool. We are only drawing half of the stab so when you select the line tool go hover over the projected line...
  11. BalsaDust

    Airplane Design Fusion 360

    Now onto the vertical stab. I went ahead and projected the top and rear profiles of the fuse. I did them as construction lines but it really doesn't matter for this one. Next I first use the line tool draw the bottom of the vertical which will stay right on the projected line since I did it as...
  12. BalsaDust

    Airplane Design Fusion 360

    Now you can finish the sketch and start to extrude. for the first action we will select the rib profile, use "symmetric" as the direction, "all" as the extent type, and "cut" as the operation. This will cut through everything currently visible in the path. Now we have a nice wing saddle cut...
  13. BalsaDust

    Airplane Design Fusion 360

    Ok lets start the wing. First I want to again start a sketch on the middle workplane. In the image below I have projected just that single top surface onto my sketch. Note over on the sketch palette a line type option is highlighted. I selected it and projected that top surface as a construction...
  14. BalsaDust

    Airplane Design Fusion 360

    Got a lot done this evening and will take time during my breaks at work tomorrow to post the steps getting this far. Takes quite a bit more time to take screen shots of it all as I go. I guess the easier approach would be to video it all in sections and I may do that for some parts.
  15. BalsaDust

    Airplane Design Fusion 360

    A few things to note that I haven't mentioned yet. In the browser to the left there is an eyeball image. If you click on it it turns on and off the visibility of that feature. This will get used a lot. Also note the expand arrows. Opening these up will show everything within that folder...
  16. BalsaDust

    Airplane Design Fusion 360

    Now I will sketch the top profile of the fuse onto the solid. The rear taper appears to be slighlty curved so I will use the 3 point arc command to draw it. You can see the start and end points of the arc and in the middle will be the fit point for it that defines the radius of the arc...
  17. BalsaDust

    Airplane Design Fusion 360

    Ok lets start actually drawing stuff. First things first in the create part of the upper ribbon click on the sketch tool (it's the one highlighted blue below). I'm going to draw the side profile of the fuse first and you can see the square greyed out where I will select that work plane. Once...
  18. BalsaDust

    Airplane Design Fusion 360

    It can be done as I have done it but for some items it becomes difficult. For example importing in an airfoil profile. It's is going to bring it in as a bunch of lines connected together. This will work but when you go to extrude the part every point where two lines meet will all be shown on the...
  19. BalsaDust

    The 'What did you do in your workshop tonight?' thread

    thread is started. please anyone follow along and ask questions as we go. http://giantscalenews.com/threads/airplane-design-fusion-360.11549/
  20. BalsaDust

    Airplane Design Fusion 360

    Now that it is sized properly you need to move it to a good location. So again in the browser right click on the canvas name and select edit canvas. the move box will open back up on the canvas. I like to line all my views up using the origin of the fusion file itself lines up with the center...
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